CollectR: the centre of the game
On the 6×6 grid, each CollectR bird gathers coins of its own colour. Keys, bombs and other special objects can change the board or open features, creating longer action chains instead of traditional paylines.
Secret Door and Cursed Temple
A Secret Door can reveal an additional play area. Cursed Temple focuses on coins, keys and linked collection steps; the exact sequence depends on the feature triggered.
Catacombs and Captain Blackfeather
The Catacombs add more collection objectives. Captain Blackfeather can influence the grid and set up new combinations. These features add variety but never guarantee a win.
Bonus Game and Super Bonus
The main collection mechanics remain active in the Bonus Game. The Super Bonus starts with stronger conditions, while any direct-entry price is much higher. The listed maximum win is up to 10,000× the stake.
The Kraken
The Kraken is one of the series’ most distinctive events. It changes the board and can link several special actions. Animations and rare features do not indicate what the next round will produce.
X-iter modes
| Mode | Price in the international version | Effect |
|---|---|---|
| Bonus Hunt | 3× | Increased chance of the Bonus Game |
| Mega Hunt | 10× | Further increased bonus chance |
| Cursed Temple / Kraken | 50× | Direct entry to the coin game |
| Bonus | 100× | Direct entry to the Bonus Game |
| Super Bonus | 250× | Direct entry to the Super Bonus |
Frequently asked questions
Is every feature available in the UK?
No. Operators can adjust features for licensing, product-version or local compliance reasons. Always rely on the information shown in the game you open.
Does the Super Bonus improve the RTP?
The configuration can vary by mode and operator. Check the help screen and displayed RTP for the exact version before staking.